It features 6 new weapons, 10 new forts, 30 all-new single-player deathmatches and body count mode, new game styles and landscapes. Local Match that supports four-player offline matches.Īn update was released in July 2010 called "Worms 2: Armageddon Battlepack". Ranked matches can only be played with two players, whereas player and private matches support 4 players. Six game styles are available for local multiplayer matches: Beginner, Standard, Pro, Fort, Rope Racing and Crazy Crates, with Rope Racing only being playable in player and private matches. Also includes firing ranges wherein all weapons are available to the player for aiming practice, and can freely spawn enemy worms or targets on the level to fire upon. Training mode which includes tutorials on aiming weapons and navigating the players Worm around levels.Single-player campaign with 30 missions, of progressing difficulty, and 5 extra missions, which can be bought from the shop.That covers all 13 weapons available in Worms Rumble at the time of writing.Gameplay Single-player modes In the wrong hands, it’s a funny highlight reel making machine. To make it easier to use, pair it up with a jetpack to put more distance between you and the explosions! In the right hands, it’s the cream of the crop. The Hammerhead unapologetically obliterates everything in its path as it fires several rockets in the direction of your aim. If you haven’t killed yourself or your teammates using the Hammerhead yet, I question if you have really played Worms Rumble. If you’re on the receiving end of these menacing fluff balls, retreat! Hammerhead If the first one doesn’t get you, the eighth surely will! Hold the high ground and there is little to be done to stop the onslaught. The iconic Sheep Launcher launches a seemingly endless herd of sheep which Baa and Hop their way around before blowing up. We already talked about the Holy Hand Grenade and Banana Bomb. If you see these set up in a room, proceed with caution and take them out early, if possible. Make sure you continue to fight in your defined corridor to supplement the trickle damage from the sentries. Lockdown an area and fight on your terms with the assistance of a trio of auto-aiming guns. The Sentry Gun is the ultimate weapon for the defensive-minded worm. Don’t get too close as you can hurt yourself. With potential devastating damage on direct hits and formidable damage for splash hits, you can eliminate squads before they know it. If you were wondering, that’s not a bad thing. The Bazooka is the most straightforward power weapon in Worms Rumble. If you prefer an offensive playstyle, give this a try. Though you only get a few boosts, you have more than enough to overwhelm your target. As the name implies you equip a shield that stops most incoming projectiles and allows you to boost yourself into helpless enemies. The Rocket Shield is the “W” key of Worms Rumble. It must be noted that if it does land (on you or your target), the damage is significant. It’s unpredictable and slow-firing nature makes this the least reliable weapon in the game. For the most unique experience in the game, use the Plasma Blaster.
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